全國中小學科展

2021年

Biodegradation of Post-Cured Photopolymeric Resin of Stereolithography 3D Printers Using Galleria mellonella Larva.

The present research has as main objective to degrade the post-cured photopolymer of the stereolithography 3D printer resin using Galleria mellonella larvae. It is necessary to consider that the use of materials from 3D printers tends to increase considerably and in approximately seven years about 10% of everything that will be produced in the world will come from this type of printing. Considering also that the increase in population growth and technological development are directly linked to the increase of solid waste on the planet, in particular to polymeric materials, there is a need to degrade and give an adequate end to waste, avoiding a notorious accumulation along the time. For this purpose, Galleria mellonella larvae will be used because of it's comprovated capacity to degrade polyethylene, to find out if it is capable of biodegrading the post-cured resin of the printer. To carry out the research, compositional tests were done in partnership with the SENAI Institute for Innovation in Polymer Engineering, located in São Leopoldo, Rio Grande do Sul, and the creation of the larvae and degradation of the photopolymer will be carried out in partnership with the University Federal University of Health Sciences of Porto Alegre (UFCSPA). The data analysis will be based on the crystallinity determination tests by differential scanning calorimetry (DSC), thermogravimetric analysis (TGA) and attenuated total reflectance spectroscopy (ATR) that will also be applied in the larvae feces after contact with the polymer to assess for degradation. As a result of the compositional tests, the ATR showed predominantly characteristic absorptions of acrylic resin; in the TGA test, the loss of mass described in the test is related to the loss of mass of organic material, mainly polymer. Finally, in the DSC test a thermal event was observed in the heating of the sample, with peaks at 125 ° C (Tpm), characteristic of fusion, and a thermal event in the cooling of the sample, in 112 ° C (Tpc), characteristic of crystallization. Based on the analysis of the results obtained, it is possible to infer that most of the composition of the photopolymer is acrylic resin, widely used in stereolithography 3D printers. The research has the future objective of isolating the substance into the larvae responsible for degradation so that it can be degraded on industrial scales. The research started in March 2020 and is still under development due to the COVID-19 pandemic, which compromised the planned tests.

第五代行動通訊中基地台毫米波天線精確的方位角量測

第五代行動通訊(5th generation mobile networks)是現今科技發展的趨勢,新技術的出現也衍生出很多新的問題,在基地台點對點傳輸時,需要精確角度的天線才足以準確地接收高頻波短的毫米波,雖然現今已經有精密儀器能測量精確的方位角,但價格較高且使用方法複雜,面對數量龐大的5G基地台時,維修成本過高。本研究利用手機拍照得到天線與目標物相對角度,結合預先得知目標物的方位角,再經過數學運算即可得到精確的天線指向。本研究希望以隨手可得的手機,配合簡單的方法,可得到精確的天線指向,解決第五代行動通訊可能面臨的問題。

以色彩區辨派典探討環狀誘導色彩錯覺中的同化與異化效果

色彩知覺是人類最重要的感官之一。由於形狀、亮度、空間頻率和色彩組成的不同,每個人對色彩的感知也有所差異。我們對此現象感到著迷,並決定進行一項研究,以識別和量化不同情況下的色彩誘導。 本研究選擇以環狀刺激作為主要圖像,以測量人類視覺色彩誘導。而本實驗主要利用紅色與綠色的誘導效果。實驗中,我們採用紅色及綠色基準做為目標環狀區域,並於其中添加可變性紅色目標,以測量受試者之視覺閾限。在色彩誘導的情況下,透過環狀刺激與測量所得之視覺閾限,我們可以識別並量化環狀刺激對色彩感知造成的影響。此外,我們也發現了環狀刺激中的單一環形如何影響人們對目標環狀區域的色彩感知。 我們利用實驗所得之結果,建立了一個預測並描述色彩錯覺與細胞反應相關性的模型,而此模型將會讓我們對人類視覺系統及神經間的側交互作用有更深一層的了解。

HoneySurfer: Intelligent Web-Surfing Honeypots

In Singapore’s evolving cyber landscape, 96% of organisations have suffered at least one cyber attack and 95% of organisations have been reporting more sophisticated attacks in the frame of one year according to a 2019 report[1] by Carbon Black. As such, more tools must be utilised to counter increasingly refined attacks performed by malicious actors. Honeypots are effective tools for studying and mitigating these attacks. They work as decoy systems, typically deployed alongside real systems to capture and log the activities of the attacker. These systems are useful as they can actively detect potential attacks, help cybersecurity specialists study an attacker’s tactics and even misdirect attackers from their intended targets. Honeypots can be classified into two main categories: 1. Low-interaction honeypots merely emulate network services and internet protocols, allowing for limited interaction with the attacker. 2. High-interaction honeypots emulate operating systems, allowing for much more interaction with the attacker. Although honeypots are powerful tools, its value diminishes when its true identity is uncovered by attackers. This is especially so with attackers becoming more skilled through system fingerprinting or analysing network traffic from targets and hence, hindering honeypots from capturing more experienced attackers. While substantial research has been done to defend against system fingerprinting scans (see 1.1 Related Work), not much has been done to defend against network traffic analysis. As pointed out by Symantec[2][3], when attackers attempt to sniff network traffic of the system in question, the lack of network traffic raises a red flag, increasing the likelihood of the honeypot’s true identity being discovered. In addition, the main concern with regards to honeypot deployment being their ability to attract and engage attackers for a substantial period of time, an increased ability to interest malicious actors is invaluable. Producing human-like network activity on a honeypot would appeal to more malicious actors. Hence, this research aims to build an intelligent web-surfer which can learn and thus simulate human web-surfing behaviour, creating evidence of human network activities to disguise the identity of honeypots as production systems and luring in more attackers interested in packet sniffing for malicious purposes.

雙眼牆颱風的內眼滾動

本研究初步分析颱風雷達回波圖發現,利奇馬、蘇力、柯羅莎、杜鵑4個雙眼牆的颱風,內眼牆有沿著外眼牆內側旋轉的現象,時間尺度約為3至14小時。接著比較颱風個案,選定杜鵑颱風作為主要觀察研究對象,以探討影響雙眼牆颱風內眼牆滾動週期的因素為研究目標,並以數值模式簡化問題。我做出兩種猜測,認為此一現象的成因,有可能是眼區的繞轉,或是內眼牆被眼區內的正渦度帶動旋轉。我先後設計了單、雙眼牆旋轉實驗,發現影響此二系統旋轉週期的主因不盡相同。其中,從雙眼牆實驗的結果可以發現,影響內眼牆滾動週期的參數,主要是眼區半徑以及眼區渦度,呼應了內眼牆受眼區內渦度帶動旋轉的猜測。最後,我在模擬杜鵑颱風的實驗中,做出相似的旋轉週期,證明內眼牆滾動的機制,主要以水平動力為主,也證明先前實驗的參數,即是影響旋轉週期的要素。

滾動體在旋轉圓盤上運動之軌跡探討(The motion of a rolling sphere on a rotating disk)

球體在旋轉平台上的運動分三階段:進動階段、螺線振盪階段、打滑階段。進動階段、螺線振盪階段為兩個運動模式的疊加:迴旋半徑漸增的螺旋線運動、向平台中心靠近的平移運動。當迴旋半徑漸增至滑動摩擦力的上限值,球進入打滑階段並向外甩出平台。 研究紀錄球體質心運動參數,並以接觸點準靜態理論計算及滑動-滾動摩擦模型進行數值分析,找出各種變因與運動參數間的關係。 結果發現滾動階段中鋼球作迴旋運動的頻率f球和平台旋轉頻率f盤和有正比關係,且比例值和球標準化轉動慣量δ正相關。由滾動階段過渡到滑動階段的最大迴旋半徑Rmax和f球2成反比、和δ呈負相關、和滑動摩擦係數μk成正比。滾動摩擦使球向平台中心靠近,也使迴旋半徑漸增。平台傾斜或呈錐狀時,球體的運動會向水平方向偏移。

多邊形的剖分圖形數量之探討

從參考資料[1]可知,將凸n+2邊形利用n-1條不相交的對角線剖分成n個三角形的圖形數量即為卡特蘭數Cn。而我利用不相交的對角線把n+2邊形剖分成數個多邊形和三角形的組合,並從此類的剖分圖形與三角剖分圖形之關聯,進而由卡特蘭數的一般式推導出此類剖分圖形數量的一般式。在本研究中可得,若到把n+2邊形剖分成一個k+2邊形和多個三角形的圖形數量是(2n-k+1 n+1) ;把n+2邊形剖分成一個k+2邊形、一個m+2邊形和多個三角形的圖形數量,當m≠k,數量為n+2/2(2n-k-m+2 n+2) ,當m=k時,數量為n+2/2(2n-2k+2 n+2) ;把n+2邊形剖分成一個k1+2邊形、一個k2+2邊形、一個k3+2邊形、和n-k1-k2-k3 個三角形的剖分圖形,當k1,k2,k3兩兩相異時,數量為(n+2)(n+3)(2n-k1-k2-k3+3 n+3) ;把n+2邊形剖分成一個K1+2邊形、一個K2+2邊形、一個K3+2邊形、一個K4+2邊形和n-K1-k2-k3-k4個三角形的剖分圖形當k1,k2,k3,k4兩兩相異,數量為(n+2)(n+3)(n+4)(2n-k1-k2-k3-k4+4 n=4)。並猜測若k1,k2,...,ki兩兩相異時,把n+2邊形剖分成一個k1+2邊形、一個k2+2邊形、…、一個ki+2邊形、和n-Σkj 個三角形的剖分圖形數量為(n+i)!/(n+1)!(2n-Σkj+i n+i) 。

以新型CRISPR-Cas9技術優化粒線體基因剪輯

本研究開發一個新型的CRISPR-Cas9技術剪輯粒線體DNA,提供粒線體基因所造成疾病的一個有潛能之治療方式。在本研究中,我們將嵌入粒線體標的訊號序列後的 Cas9 蛋白質和 sgRNA 分子送入粒線體內,將 CRISPR-Cas9系統套用於粒線體中,並達成剪輯粒線體基因之目的。我們將 Cas9 蛋白質和 sgRNA 分子鑲嵌於同一質體上,有效導入CRISPR-Cas9系統於粒線體內,並觀察到剪輯之標的基因ND4含量下降了 32%,達到粒線體基因編輯之目標。雖然前人曾用ZFN (Zinc-finger Nuclease)和TALEN (Transcription Activator-like Effector Nucleases)成功編輯粒線體基因,但由於製作過程繁瑣和經費昂貴等種種原因,並未被廣泛使用。我們開發的新型CRISPR-Cas9粒線體基因剪輯系統將可以提供一個相對簡易且價格低廉的粒線體基因剪輯平台。

MENTAL STRESS IN TEENS

Observation: Over stress is a one of the major hindrance in realizing true potential. I observe source and effect stress in teens in my nearby society. Observations are as follows: • Parental pressure for excellence in study • commercial purpose • Inferiority complex • Scolding and intimidating children in public Objective: To study mental Stress in adolescence and to find a solution to the cause of mental Stress. • Mental stress should be reduced in adolescence. • In adolescence, parents should convince the children that it is right and wrong because of the pressure put on the children. Experiment: We conducted a survey to find mental stress in children, which was done by a quiz. We conducted this survey between parents. Samples of some quiz :- For Parents: - • Do you scold your child. • Do you think your child is under stress. For Children’s:- • How much do you study in one day. • How do your parents treat you. We go through the experiment: - We surveyed how a child reacts when he is under mental stress. • His brain becomes weaker than a healthy child. • He slowly feels weak around himself. • Parents should keep an eye on children in adolescence. We found many such reasons during the survey. Conclusions: After completing this project we have concluded that the biggest root cause of stress in adolescence is that the mother is unable to give time to the children and there is pressure on them to study, due to this, between parents and children Distance is increasing due to which stress is also increasing.

Predicting the Binding Affinity between Medicine and Estrogen Receptor Beta

Recent studies showed that the probability of Taiwanese females developing breast cancer has risen dramatically over the past 30 years. We are now facing younger and more breast cancer patients in Taiwan. What makes the matter even more severe, is the fact that patients that take cancer treating medicine will suffer from its serious side effects, some may even lose the ability to reproduce. We hope to develop a new system that can help doctors and researchers develop new medicine for treating breast cancer, the way medicine cures cancer tumors are by attaching onto the infected cells’ receptors. After collecting MACCS data (converted from SMILES), the dataset will be used for training the machine learning program. Due to the problem of insufficient training data, we used an ensemble method to generate our machine learning model. Among the three basic ensemble techniques, Max Voting, Averaging, and Weighted Averaging. we selected the max voting technique to perform the prediction for this research. We created two separate datasets, positive and negative, the two datasets will later be used as training data for the program. We weren’t sure of the ratio of positive and negative in the training data, therefore we compare 40 different ratios and evaluate the results. By comparing the accuracy of the models, we found out that when the ratio between positive data and negative data is 1:3000, the machine learning program will have the highest precision. After we created the final model through voting among the 1000 models generated, we evaluate the precision of the model through the following methods, AUC, precision, recall. The ultimate goal of this research is to assist doctors and researchers shorten the process of developing and testing new medicines.