全國中小學科展

四等獎

The Effect of Hands Free - Cell Phone Conversation on Visual Fields

It is a known fact that using a cell phone while driving can lead to reckless driving. According to research done by the World Health Organisation (2011) thousands of car accidents occur worldwide, each day, due to cell phone use whilst driving. Many of these car accidents result in serious injury or death of drivers, passengers or pedestrians. According to the Automobile Association (2012), cell phones are the number one cause of traffic accidents in South Africa. The high rate of car accidents due to cell phone use has led to legislation being passed, in most countries, banning hand-held cell phone use while driving. Hands-free phone equipment is not prohibited as it is widely regarded as a safe means of making and taking a phone call while behind the wheel. The purpose of this study was to show that the act of talking on a cell phone and not the method of talking (hand-held versus hands-free) increases accident probability. This study used a Friedman Visual field analyser which measures subject’s visual fields with and without engaging in hands-free cellular conversation. The results showed a significant constriction of the visual fields when subjects were conversing on a cell phone. These results were and can be explained by the fact that the test subject experiences cognitive distraction. Cognitive distraction occurs because the driver has to divide his/her attention between the cell phone conversation and the tasks relating to driving. These results have significant ramifications for road safety in a driving environment.

Robotic Window Cleaner

My project is a robot designed to clean windows and eliminate the need for human labor. My ultimate aim for this project is to develop my robot to clean high-rise buildings as well as homes. The current version of my robot is designed to clean only house windows. The idea to invent a robot that would automatically clean windows came to me when I arrived home from school one day and found my father struggling to clean the outside of our living room windows because he suffers from back and knee pain. During my research I stumbled upon high-rise window cleaning accidents in which people have lost their lives and this gave my project greater purpose. The major challenge I faced when designing my robot was getting my robot to stick to a vertical window while maneuvering around its surface without falling off. My solution was to use vacuum technologies, suction cups and direct current motors in my design. My robot is made up of a mechanical system, an electronic system and a pneumatic system. The mechanical system consists of direct current motors that drive the two arms of the robot backward and forward through a rack and pinion enabling movement. The pneumatic system provides the vacuum that enables my robot to stick to the window and also consists of pistons that lower the suction cups onto the glass. The electronics system is made up of a microcontroller that uses transistors to control the robots various components. Some key features of my robot include the new split unit design which includes a cleaning unit and a control panel that allows for a decrease in the weight of the device, ultrasonic distance sensors for window edge detection and a self drawing cleaning progress map which the robot displays on the LCD screen on the control panel. Gauges have been added to monitor pressure and vacuum levels in the system so that the user is aware if a problem were to occur. The dual squeegee design includes a squeegee on either end of the horizontal arm which are raised and lowered at certain times while the robot maneuvers across the window to result in the most effective clean. Attached to the squeegees are microfiber cleaning pads that are used to clean the window. I plan to one day develop my robot to clean high-rise buildings so it minimizes the risk of workers losing their lives.

Sustainable Graphene Oxide Support for Ruthenium Catalysts to Improve the Efficiency of the Hydrodesulfurization of Thiophenes

沙烏地阿拉伯 is the largest oil exporter in the world. 64,000,000 tons of sulfur oxides are produced every year through the combustion of organic sulfur compounds in the oil industry. This leads to several environmentally serious problems, including air pollution. This research provides a novel strategy to utilize natural-based Graphene Oxide (GO) as a support for ruthenium (Ru/GO) to functionalize as a green catalyst for hydrodesulfurization. Physical activation of camel bone samples was carried out by carbonizing them at 500oC to produce camel bone charcoal. Modified hammer’s method was employed for GO production, followed by doping of ruthenium in a simple synthesis step. The prepared catalyst has been characterized by XRD, SEM and EDX techniques. Thiophene and 3-methylthiophene were used as model compounds in the hydrodesulfurization process. The catalytic reactions were carried out at atmospheric pressure in a continuous up-flow fixed-bed quartz reactor. The composition of the sulfur containing gaseous products was analyzed by gas chromatography. The product distribution achieved for thiophene was 3-6% butadiene and 76-77% butane. And for 3-methylthiophene, it was 32.3% of pentaned 1-pentene and 2-pentene and the selectivity percentage was 45%. Ru/GO has been found to be an excellent catalyst of thiophene and 3- methylthiophene hydrodesulfurization and is a considerable improvement when compared to the commercially available catalysts. The prepared catalyst shall potentially lead to the reduction of sulfur pollution in the future. The positive effect on the environment could be substantial.

永不妥協

本文籍由一套數學遊戲的必勝方法及其背後潛藏的數學原理,來作為研究目標。透過研究德國數學家E.Sperner 提出的方法所延伸的數學遊戲,來解決潘建強、邵慰慈兩位教授留下來沒有證完的遊戲結果[1],並將遊戲增廣至三維空間的探討且得到如下的結論: 一、平面棋盤 (1)不可換色,先下者恆勝,其最快獲勝方法,為依所下位置的三角形衍生子圖周界走。 (2)可換色,獲勝規則由棋盤的總頂點數決定,若棋盤的總頂點數為奇數,先下者獲勝;若棋盤的總頂點數為偶數,則後下者獲勝。 二、空間棋盤 (3) 不可換色,先下者恆勝,而最佳下法,則是下在大四面體本身內部的某一點,且其最快獲勝方法為,依正四面體稜邊所下位置走。 This study is mainly about an invincible method of a mathematical game and its theory from which it is derived. We want to solve the problems left by Professor Poon, K.K and Professor Shiu,W.C. and meanwhile extend it into three dimensions through the method brought up by E. Sperner[1]. On two dimensional case, the first player will win the game forever on condition that these two players can't change their chesses colors at will. And the fastest way to win will be just putting the chesses that along the baby triangle boundaries. If both players can change their chesses colors randomly, count the chesses number before starting the game. It is calculated that if the number of the total chesses is odd, the first player will win the game in normal and logical circumstances. On the contrary, if the number of total chesses is even, the latter will win. On three dimensional case, the first player will definitely win the game without allowing changing chesses colors. And the best strategy is putting chesses in the inner of the big tetrahedron; what’s more, going along the edge of the tetrahedron will be shortest way to win the game.

FABRICATION AND CHARACTERIZATION OF CARBON NANOTUBE DOPED PHOTOVOLTAIC CELLS

Nowadays, the increase in population and the rapid depletion of nonrenewable energy sources brings the need for energy. In this case, scientists are forced to develop technologies by using renewable energy sources. Sun is the unlimited and renewable energy source. Organic solar cells absorb the light from the sun by the active polymer layer and transform it into electrical power. Organic solar cells are advantageous than inorganic ones because of being low-cost, easy-to-use and proper for large scale applications. In this project, it is aimed to produce organic solar cells by using specific amounts of carbon nanotube (CNT) doping. According to this aim, it is detected by using the fluorescence spectroscopy that CNTs can be used in organic solar cells. Later, the homogenous distribution of doping SWCNT into donor material was displayed by AFM, and correct proportion of SWCNTs are chosen by those images. In order to increase the efficiency of organic solar cell SWCNT doped P3HT was used as donor molecule. The acceptor molecule was PCBM in here. Surface characterization of prepared samples was made by Atomic Force Microscope (AFM), while electrical characterization of them is done with airless environment cabin (glove-box) system in nitrogen environment. As a result, devices prepared with addition of cyclohexanone in P3HT: SWCNT%:PCBM new load paths to carbon nanotubes were provided, as a result of the measurements short circuit current obtained was raised from the reference to 53%. The best yields were found as 2.24% in 0.2% SWCNT doped devices. This result shows efficiency is healed according to the reference rate as 64%. In this study, certain amounts of carbon nanotube doped organic solar cells were produced, which are highly efficient rather than traditional organic solar cells and low cost, easy-to-produce rather than inorganic solar cells, by using environmentally friendly materials.

電梯問題

本研究主要是研究「電梯問題」: 令某棟建築內任兩層樓都至少有一部電梯連接的建築稱為全能建築,若某棟建築內有m部電梯,每部電梯停n層,f (m, n)為使這棟建築成為全能建築的最高層數。對於不同的m, n,f (m, n)的值為何? 本研究一開始先以一些參考資料為基礎,試著整理出其中未完成的部份。接著,我們針對了一些個別的f (m, n),具體求出其值。令某棟建築內任兩層樓都恰有一部電梯連接的建築稱為完美建築,我們引入了一個新的函數g (n, k)=m,得到了一個與完美建築有關的定理。另外,我們還利用一些構造方法,求出了所有g (3, k)的值。 在這次的研究中,我們成功運用了各種不同的構造手法,得到了一些相關的結果。至於是否能將這些構造方法運用在求出一般的f (m, n)之值?這是我們將繼續探究的課題。

Auto-control water consumption System

By saving water you are saving lives including yours. All of us know that water is an invaluable and priceless gift. We can’t dispense it. The consumption of water differentiate from one country to another, we may use over quantities of water, in other countries people are thirsty living under the limits of poverty .It’s very important for agriculture, industry even human animals and plants can’t live without water. But people are careless, they consume a huge quantities of water in shower, washing car, gardening…. So that we thought to make this brilliant project F.W.S (frugal water system). This system is connected with you mobile phone by an application that shows you your water consuming and makes you control it. It record in every minute your consumption. This control system helps us to preserve water for the future generation. Besides, it tells you the price that you will pay and warns you if you pass the quantity of water that you should consume in a defined period. So you can also save your water bill. So we have to make this project works to let every person know that he is doing squandering water. With this system we can save planet resources of water. Finally, the water is as precious as our lives and with frugal water system, we will be able to monitor and control our water consumption. Also be alerted in the event of a leak or flooding. This project helps us to preserve water, reduce and avoid over-consumption. So we have to stand together against water squandering by making this project works.

郵不得你不撕

本作品主要在探討圖的IC-coloring ,一個由郵票問題變化出來的圖著色問題。給定一個連通圖G,想要在所有的頂點上標一個自然數,使其所有頂點所標的和為K,而且對於所有介於1和K之間的自然數k,恆存在一個G的連通子圖,其連通子圖上所有點的標號總和為k。能達到這種性質的標號,稱為圖G的一個IC-coloring,以M(G)表示所有IC-coloring中K的最大值。 有關於圖的IC-coloring過去已經有不少研究,大部分的研究是找尋M(G)值的下界。在本次研究中,我們以改進圖G為四連方陣圖(P2╳Pn)對於一般的自然數n的M(G)下界值。

以線蟲動物模式評估漸凍人症之運動障礙

本研究探討TDP-43突變之漸凍人症(ALS)線蟲模式中的BLMP-1與其運動障礙之間的關係。在ALS患者的運動神經元內,Fas 訊息途徑活化之ASK1激酶被證實會導致軸突運輸障礙。在長壽漿細胞中,有研究發現BLIMP1可調控ASK1之表現。因此,本研究推測在TDP-43突變線蟲運動神經元中,BLMP-1(人類BLIMP1之同源蛋白質)會降低NSY-1(人類ASK1之同源蛋白質)表現,間接證明提升BLMP-1量有助改善癱瘓症狀。 本研究藉降低NSY-1表現的方式,分析線蟲之癱瘓程度與運動動能驗證Fas訊息途徑在線蟲中亦對運動功能障礙有顯著促進,確認其作為本研究模式生物之合理性。此外,將其側腹神經索中的BLMP-1表現量下降,發現其運動功能急遽惡化。最後將兩基因之表現量下降,則運動功能改善。 本研究首度證實線蟲之BLMP-1能有效的阻礙NSY-1所造成之運動障礙,且降低BLMP-1表達量會加劇其癱瘓症狀。此研究之發現對SOD1突變引起的ALS治療提供一個新研究方向及治癒的可能性。

給我三個點 來畫平行多邊形

任意給定不共線相異三點A1、A2、A3,想要利用邊與其對應對角線平行的方式依序作得A4、A5、…、Am,並且再作Am+1、Am+2、Am+3重合於三點A1、A2、A3,這是一件不簡單的事!我們把這樣的多邊形稱之為平行多邊形。 為了方便探討,首先固定邊與其對應對角線長度比值固定為 1t,在複數平面上,寫成遞迴式zn+3-zn=t(zn+2-zn+1),可求得zn=pαn+qβn+s,以此可以作出任意平行m邊形,並證明平行m邊形會內接於一橢圓或圓。 其次,探討邊與其對應對角線長度比值不為定值的平行m邊形。我們求得圓內接平行m邊形,邊與其對應對角線長度比值:若m為偶數,則比值為1-cot2πmcotα1+cot2πmcotα 及cotαsin4πm-cos4πmcotα;若m為奇數,則只有2cos2kπm+1一種比例。接著將任意給定的三點對直線作伸縮變換成特定的共圓狀態,作出圓內接平行m邊形的m個頂點,再反變換回平行m邊形。 對於順序三點已有解決方式,我們再利用線性組合的性質,使任意三點只要給定邊數、不共線三點之序數及其值,便可以利用zn=pβn+qβn+s和zn=pβknαtn+qβknαtn+s兩式分別求出等比例和不等比例的平行多邊形。 最後,探討橢圓內接面積最大的m邊形必為邊與其對應對角線長度比值固定的平行m邊形。