全國中小學科展

四等獎

Robotic Window Cleaner

My project is a robot designed to clean windows and eliminate the need for human labor. My ultimate aim for this project is to develop my robot to clean high-rise buildings as well as homes. The current version of my robot is designed to clean only house windows. The idea to invent a robot that would automatically clean windows came to me when I arrived home from school one day and found my father struggling to clean the outside of our living room windows because he suffers from back and knee pain. During my research I stumbled upon high-rise window cleaning accidents in which people have lost their lives and this gave my project greater purpose. The major challenge I faced when designing my robot was getting my robot to stick to a vertical window while maneuvering around its surface without falling off. My solution was to use vacuum technologies, suction cups and direct current motors in my design. My robot is made up of a mechanical system, an electronic system and a pneumatic system. The mechanical system consists of direct current motors that drive the two arms of the robot backward and forward through a rack and pinion enabling movement. The pneumatic system provides the vacuum that enables my robot to stick to the window and also consists of pistons that lower the suction cups onto the glass. The electronics system is made up of a microcontroller that uses transistors to control the robots various components. Some key features of my robot include the new split unit design which includes a cleaning unit and a control panel that allows for a decrease in the weight of the device, ultrasonic distance sensors for window edge detection and a self drawing cleaning progress map which the robot displays on the LCD screen on the control panel. Gauges have been added to monitor pressure and vacuum levels in the system so that the user is aware if a problem were to occur. The dual squeegee design includes a squeegee on either end of the horizontal arm which are raised and lowered at certain times while the robot maneuvers across the window to result in the most effective clean. Attached to the squeegees are microfiber cleaning pads that are used to clean the window. I plan to one day develop my robot to clean high-rise buildings so it minimizes the risk of workers losing their lives.

永不妥協

本文籍由一套數學遊戲的必勝方法及其背後潛藏的數學原理,來作為研究目標。透過研究德國數學家E.Sperner 提出的方法所延伸的數學遊戲,來解決潘建強、邵慰慈兩位教授留下來沒有證完的遊戲結果[1],並將遊戲增廣至三維空間的探討且得到如下的結論: 一、平面棋盤 (1)不可換色,先下者恆勝,其最快獲勝方法,為依所下位置的三角形衍生子圖周界走。 (2)可換色,獲勝規則由棋盤的總頂點數決定,若棋盤的總頂點數為奇數,先下者獲勝;若棋盤的總頂點數為偶數,則後下者獲勝。 二、空間棋盤 (3) 不可換色,先下者恆勝,而最佳下法,則是下在大四面體本身內部的某一點,且其最快獲勝方法為,依正四面體稜邊所下位置走。 This study is mainly about an invincible method of a mathematical game and its theory from which it is derived. We want to solve the problems left by Professor Poon, K.K and Professor Shiu,W.C. and meanwhile extend it into three dimensions through the method brought up by E. Sperner[1]. On two dimensional case, the first player will win the game forever on condition that these two players can't change their chesses colors at will. And the fastest way to win will be just putting the chesses that along the baby triangle boundaries. If both players can change their chesses colors randomly, count the chesses number before starting the game. It is calculated that if the number of the total chesses is odd, the first player will win the game in normal and logical circumstances. On the contrary, if the number of total chesses is even, the latter will win. On three dimensional case, the first player will definitely win the game without allowing changing chesses colors. And the best strategy is putting chesses in the inner of the big tetrahedron; what’s more, going along the edge of the tetrahedron will be shortest way to win the game.

絲絲入扣-可發光高分子奈米纖維之探討

過量的紫外線易引發皮膚病變。因此,我希望找出一種能將紫外光轉為有益皮膚之可見光的方法。我以可發光高分子奈米纖維為素材,嘗試了兩種不同的方法。第一種為利用可發光之PFO、PFBT高分子來製造纖維。發現藉由添加特殊基團(BT)修飾,可改變纖維放光波長。另一種為使用聚乳酸混合聚集誘導發光特性(AIE)小分子。在比較各配方後,以HPS小分子與PLA 120 mg/mL溶於二氯甲烷:二甲基甲醯胺(7:3)製出的纖維最佳。而經由光譜圖的觀察比較可證明:電紡的拉伸特性及奈米尺寸的高比表面積,更能增加纖維的發光效率。期望未來能將其運用於光療面膜、抗紫外線衣物等方面。

多方塊的塗色問題

在本篇研究報告中,主要討論一個關於多方塊的問題:給定一個多方塊,試找出n的最小值使得在無限大的棋盤上,可以塗上n種顏色並且使多方塊沿格線無論如何放置,都不會蓋到重複的顏色。一開始先以V形三方塊的情況開始討論,之後將單方塊至五方塊的所有情況都有系統地討論完畢。 為了給出顏色數的估計,考慮同時適用於所有k方塊的情況。也就是說,要找到一個塗上n種顏色的無限棋盤使得無論任一個被選定的多方塊怎麼被放置在棋盤上,都不會覆蓋到相同顏色的格子。本篇研究成功地給出了此問題的精確解。 除了上面一種估計之外,本篇研究也考慮了矩形多方塊的顏色數,並試圖以之給出所有多方塊所需的顏色數之上下界。最後我得到k方塊所需的顏色數至多為8(k+1)2/25.

圓圓不絕的三角問題-三角形分割內切圓性質探討

任意三角形我們可以從其中一個頂點作分割線將其分割為兩個三角形,若分割三角形的兩個(子)內切圓面積和與原三角形的內切圓面積相等,我們稱此分割法為分切解。以直角三角形為例,很明顯的,對斜邊作高的分割方式為一分切解,更進一步的研究,我們發現將其子三角形的內切圓位置互換,其所得依然為一合法的解(稱為交換解)。有了這樣的經驗,我們試圖將問題推廣至更一般性的情況,對於任意三角形,我們證明了以一頂點分割至多存在二分切解,進而,在這樣不失一般性的假設之下,我們推導出簡潔的判別式以判斷針對一頂點是否存在分切解;更甚,我們證實了交換解對任一三角形依然成立。最後我們也發展出針對直角三角形之分切解的尺規作圖法。

以線蟲動物模式評估漸凍人症之運動障礙

本研究探討TDP-43突變之漸凍人症(ALS)線蟲模式中的BLMP-1與其運動障礙之間的關係。在ALS患者的運動神經元內,Fas 訊息途徑活化之ASK1激酶被證實會導致軸突運輸障礙。在長壽漿細胞中,有研究發現BLIMP1可調控ASK1之表現。因此,本研究推測在TDP-43突變線蟲運動神經元中,BLMP-1(人類BLIMP1之同源蛋白質)會降低NSY-1(人類ASK1之同源蛋白質)表現,間接證明提升BLMP-1量有助改善癱瘓症狀。 本研究藉降低NSY-1表現的方式,分析線蟲之癱瘓程度與運動動能驗證Fas訊息途徑在線蟲中亦對運動功能障礙有顯著促進,確認其作為本研究模式生物之合理性。此外,將其側腹神經索中的BLMP-1表現量下降,發現其運動功能急遽惡化。最後將兩基因之表現量下降,則運動功能改善。 本研究首度證實線蟲之BLMP-1能有效的阻礙NSY-1所造成之運動障礙,且降低BLMP-1表達量會加劇其癱瘓症狀。此研究之發現對SOD1突變引起的ALS治療提供一個新研究方向及治癒的可能性。

電梯問題

本研究主要是研究「電梯問題」: 令某棟建築內任兩層樓都至少有一部電梯連接的建築稱為全能建築,若某棟建築內有m部電梯,每部電梯停n層,f (m, n)為使這棟建築成為全能建築的最高層數。對於不同的m, n,f (m, n)的值為何? 本研究一開始先以一些參考資料為基礎,試著整理出其中未完成的部份。接著,我們針對了一些個別的f (m, n),具體求出其值。令某棟建築內任兩層樓都恰有一部電梯連接的建築稱為完美建築,我們引入了一個新的函數g (n, k)=m,得到了一個與完美建築有關的定理。另外,我們還利用一些構造方法,求出了所有g (3, k)的值。 在這次的研究中,我們成功運用了各種不同的構造手法,得到了一些相關的結果。至於是否能將這些構造方法運用在求出一般的f (m, n)之值?這是我們將繼續探究的課題。

Auto-control water consumption System

By saving water you are saving lives including yours. All of us know that water is an invaluable and priceless gift. We can’t dispense it. The consumption of water differentiate from one country to another, we may use over quantities of water, in other countries people are thirsty living under the limits of poverty .It’s very important for agriculture, industry even human animals and plants can’t live without water. But people are careless, they consume a huge quantities of water in shower, washing car, gardening…. So that we thought to make this brilliant project F.W.S (frugal water system). This system is connected with you mobile phone by an application that shows you your water consuming and makes you control it. It record in every minute your consumption. This control system helps us to preserve water for the future generation. Besides, it tells you the price that you will pay and warns you if you pass the quantity of water that you should consume in a defined period. So you can also save your water bill. So we have to make this project works to let every person know that he is doing squandering water. With this system we can save planet resources of water. Finally, the water is as precious as our lives and with frugal water system, we will be able to monitor and control our water consumption. Also be alerted in the event of a leak or flooding. This project helps us to preserve water, reduce and avoid over-consumption. So we have to stand together against water squandering by making this project works.

郵不得你不撕

本作品主要在探討圖的IC-coloring ,一個由郵票問題變化出來的圖著色問題。給定一個連通圖G,想要在所有的頂點上標一個自然數,使其所有頂點所標的和為K,而且對於所有介於1和K之間的自然數k,恆存在一個G的連通子圖,其連通子圖上所有點的標號總和為k。能達到這種性質的標號,稱為圖G的一個IC-coloring,以M(G)表示所有IC-coloring中K的最大值。 有關於圖的IC-coloring過去已經有不少研究,大部分的研究是找尋M(G)值的下界。在本次研究中,我們以改進圖G為四連方陣圖(P2╳Pn)對於一般的自然數n的M(G)下界值。

Construction of an Emergency Portable Dynamo Mobile Phone Charging Station by Means of a Hand-Crank Gear Mechanism/ Solar Panels

The researchers aim to construct an emergency mobile phone charging station that runs on renewable energy and will serve as a cost-efficient alternative to more traditional power banks. Circuit components include a 20V / 6W solar panel supplemented by a hand-crank gear mechanism integrated with a 6V / 1A lead-acid battery, a usb output and an adjustable switch-mode power supply (SMPS) to convert excess voltage into current. Initial voltage and current outputs were measured under varying resistances. It was determined that the set-up satisfied the minimum voltage and current requirement for charging a mobile phone (5V / 1A). A subsequent phone charging test was executed using a Samsung Galaxy J2 (3.85V Li-ion battery 7.70W, Charge Voltage: 4.4V / 2000mAh) wherein it charged on an average of 0.277% per minute for the solar panel and an average of 0.263% per minute for the hand crank gear mechanism. A Mann-Whitney U statistical test was conducted to determine if the charging rate of the charging station had a significant difference from a commercially available power bank’s. The calculated UA: (4) from the test was below the lower limit and the UB: (217) was above the upper limit which indicated that there was a significant difference between the charging rates. While the efficiency was lower than the commercial power bank’s, it can still be used as an alternative charging method especially during emergencies and disasters.