全國中小學科展

四等獎

筆筒樹凋萎病防治法 -病原Ophiodiaporthe cyathease sp. nov.拮抗菌之篩選與應用

近在台灣新發現的筆筒樹萎凋病,造成大量筆筒樹(Cyathea lepifera)枯萎死亡,對於此疾病的防治已成亟需解決的問題。先前的研究中,已確認病原菌為新屬真菌並命名為Ophiodiaporthe cyatheae sp. nov.。本研究則在於以生物交互作用方式進行防治,尋找拮抗菌,針對特性實際應用。 研究中因實驗素材與操作方法的差異分為細菌與真菌類拮抗菌兩大主軸,且皆成功自土壤中各分離出數種有應用潛力的拮抗菌。細菌方面,尋獲並經鑑定為Burkholderia gladioli,對於病原菌有良好抑制效果,然由於此菌本身安全性有疑慮,實用上仍有待商榷。真菌方面,拮抗菌以超寄生方式與快速的生長能力制伏了病原菌,期待透過比較消除病原菌的速度,篩選出其中最強大適切的拮抗菌種,運用於實際田間病殘株處理。

車輛滑動預防系統研究

近年來,未拉上手煞車所造成的傷害事故層出不窮,主要有兩個導因,一、車主已離車但未拉上手煞車;二、看見自己的車已經開始滑動,想用徒手力量阻擋。因為車輛的質量很大,往往沒有辦法阻止,反而造成了車主自身或周遭行人的傷亡。本設計主要功能是用於車輛滑動的預防。我們運用了加速規來感測地面的坡度,當車輛停放在斜坡,駕駛座上無人,且沒有拉起手煞車,本系統將會自動偵測,我們使用了OPA比較電路來判斷坡度是否達到我們預設的值,如果是,系統將會啟動警報器警告周圍的人,而且會自動將手煞車拉起,以防止車輛繼續下滑,這就是我們所發明的智慧手煞車的作動原理及基本的構想。我們希望藉由此設計,達到減少因未拉上手煞車而造成的事故,並且能藉由警報聲改正駕駛人習慣,減少傷亡提升車輛安全。

Equipping, programming and testing a robot searching for an avalanche transceiver

1. Purpose of the research Because we live in a famous winter sport region in Switzerland, we have been confronted with the problematic of avalanches since we were born. In winter 2011/2012 alone, 179 people were involved in an avalanche accident, of whom 25 died. The most important device for searching and rescuing a buried person is the avalanche transceiver. It creates an electromagnetic field, which can be used to locate a buried person with another transceiver. The most important factor while searching is time: After 30 min. the chance of survival of a buried person has dropped to 40%. Considering the fact that people often make mistakes when they are put under such a big stress, valuable time gets lost. This is where our project comes into play. With an automation of the searching process a fast and reliable search should be achieved. The aim we agreed on for this paper is to develop a prototype of a robot that can find an avalanche transceiver automatically and reliably. To study and optimize the functionality of our robot more easily, our tests have only been performed on flat ground. 2. Procedures The components of an avalanche transceiver with only one transmitting antenna are used as a receiver. With the help of this receiver, the signal of a transmitting avalanche transceiver was analysed. Furthermore, the results were used to evaluate the most suitable search technique. Our robot is based on the “RP6” robot system, which is programmable in the C-language. The signal of the receiver is modified in a way which allows the robot to read it. Based on the results of the signal analysis, a search algorithm is developed. In the final tests the robot was examined as to its functionality and efficiency. Therefore, the robot was positioned at randomly chosen starting points to locate the transmitting device. 3. Data The transmitter could be located correctly in every test. The starting points were successfully located up to 11 m from the transmitter. The search ending points were found at a maximum range of 0.5 m from the correct position. 4. Conclusions In view of the results, the aim of developing an automatic localisation of an avalanche transceiver on flat ground as a prototype is seen as fulfilled. Outside the specified range, the transmitter can only be located unreliably. This is due to the fact that outside that range the signal differential in different directions is too small to be processed by the robot. Our prototype was tested under ideal conditions. Certainly, our robot is still some way from being ready for use in an actual avalanche. Many different questions have not been answered yet or have come up during this project, for example: ‘How should the robot should be applied on uneven terrain?’ or: ‘How should it deal with several buried people at once (multiple transmitted signals)?’ Two aspects of our prototype, the low weight and the low construction costs, however, are particularly favourable.

蟹狀星雲的擴張

By comparing eight different epoch images of the crab nebula taken through 1942 to 2004, we have calculated the expansion velocity of 27 optical bubble features and 60 filaments. The mean expansion velocity of bubble features and filaments is 0.173 arcsec/yr and 0.15 arcsec/yr, respectively. We also estimated the maximum radial velocity of the expansion by analyzing the emission spectrum of the nebula. The maximum radial velocity is 1385.5 km/s. Combining these measurements indicates that the crab nebular is approximately 5870 light year away. In addition, if we assume that the nebula has been expanding at a constant rate, our expansion velocity projected backward indicates the mean date of the supernova event as A.D 1124, more than 70 yrs later than the accepted date of 1054. The result confirms the well-known acceleration in the crab's expansion. Although we have analyzed eight images with a 62 yr baseline, the acceleration still can't be derived from this study. 透過量測由1942年到2004年之間八張不同年代的蟹狀星雲中爆炸後殘骸的位置變化,可以計算出蟹狀星雲爆發的擴張速度。本研究選定了27個包狀物和60個纖狀物,計算出的擴張速度分別為0.173 arcsec/yr.和0.150 arcsec/yr。再透過分析蟹狀星雲的光譜所計算出的徑向速度(radial velocity)為1385.5 km/yr,進而推得蟹狀星雲的距離分別為5430光年和6370光年,平均值為5870光年。 另外,如果假設擴張速度是等速運動,那麼把求得的擴張速度倒推出的爆發日期是在西元1124年,這比中國紀錄中超新星爆發的1054年晚了70年。這顯示出蟹狀星雲的確非等速擴張而是有加速度的狀態,才會造成以等速倒推發生日期時,晚了70年。雖然本研究中分析了相差62年之久的八張影像,仍然無法分析出星雲的擴張的加速度情形。

『亮』出色彩-PLED 的製作

利用化學合成法合成出聚苯胺及MEH-PPV,經過一連串的製程作出高分子\r 發光二極體(PLED),再用I-V 儀量測。實驗中以聚苯胺及MEH-PPV 的薄膜厚\r 度為變因,進行實驗。設定I-V 的電壓值為10V,量測樣品通路上的電流。一開\r 始電壓在跑時,量到的電流都為0A,所得到的圖形為一水平直線;當電壓到達\r 一個值時會向上爬升,但爬到一個階段後圖形呈現鉛直掉落至電流為0A,圖形\r 又恢復成水平直線。過程中看到了薄膜厚度對樣品確實有影響,又鋁電極的厚度\r 不能承受過大的電壓,電壓一大,樣品馬上就燒壞了。\r Abstract:\r Using Chemiccal polymerize PANI and MEH-PPV make through a series\r Polymer light emitting diode(PLED)Produce.then using I-V meter surveies. PANI\r and MEH-PPV change of thick proces.Experiment design I-V volt for meter\r conduction of current of sample .The voltage moving.First meter current is obtaining\r the figure is horizontal when voltage increase to a special value , but increase a while ,\r the current will fall down to zero volt. Figure will go to horizontal that sample will\r change .Thick is different,and aluminum cathode can not suffer too much\r voltage .otherwise will burn.

取代基替換之異構物數量計算

本研究以數學上的Burnside’s Lemma思維,利用排列組合結合化學領域中的群論概念,應用在計算取代基可被替換的化學結構,所具有的異構物數量。 研究中討論了環狀共振(例如苯環)、環烷、直烷、醇、醚、醛、酮、羧酸、酯、胺、醯胺等分子結構,推導出任意取代基種類與數量不同時,所對應的化學異構物數量公式與計算方法。 整理出公式與計算方法後,將CnHx中x個H的位置改成給定的取代基種類與數量時,然後系統化異構物數量的處理流程。最後再針對典型分子的化學點群,給出其對稱的數學排列群樣貌,作為各式計算的背景資料。

Universal computing sorting machine

The purpose of the study was to develop and create a semi-automatic multi-purpose sorting and counting machine of standard articles. Currently, there is a problem of equipping industrial enterprises as well as small trade companies and large retailers with computing sorting machines of standard products of a certain shape. We would like to fill this missing link up with a simple, compact and inexpensive device. Procedures The proposed research consisted of a consistent design of a virtual model of the device and its electronic-mechanical implementation. The virtual model is simulated by a computer program "SolidWorks" object, which graphically shows the operation of the future device. In the development of the computing sorting device standard electronic devices and their associated software have been used. The created simplified real model demonstrates the basic principles and characteristics of the proposed device. Data As an example for the implementation of the concept device a computing device for sorting coins, in circulation in Russia has been created. As a basic principle of sorting objects by their geometric and weight characteristics were used. It is important that the device is focused on the correct form of the objects of sorting (balls, rings, coins, regular polyhedrons, screws, nuts, etc). To confirm the effectiveness of the computing device of this type of sorting, a series of tests of counting of objects manually have been carried out . The effectiveness of the device is determined by comparing the time characteristics of manual and automatic sorting. Findings and conclusions As a result of research and work performed, we have concluded that: 1) The proposed device can be used in various industries. (for example, while sorting ball bearings.) 2) Such a computing sorting device may find it's application in various commercial enterprises: to assist cashiers in retail ATMs. 3) Can be used in payment terminals. 4) 4) After a certain modernization of the device it can be used for money encashment.

漂浮的油滴--CMC 的測定

Surfactants have a great effect on decreasing the surface tension in aqueous solution and thus they are important components in detergents. The present study aims to explore the cleaning mechanisms of the substances for greasy subjects such as bowls and clothes. The roles of various surfactants that have on the changes in the surface tension of aqueous solution in the presence and absence of additives such as tea and salt have been carefully studied by using a lab-made equipment. We carefully observed the changes in the oil droplets after pushing oil in a syringe to the aqueous\r solution containing surfactants and additives. With decreasing the surface tension of the aqueous solution, the size of the droplet becomes smaller. By using this simple lab-made equipment, we are able to determine the critical micelle concentration (CMC) of sodium dodecyl sulfate (SDS), with a result of 0.0079 M at 20 ℃. The result is in a good agreement with the literature (0.0077M). With decreasing temperature and adding salts such as sodium sulfate, the decreases in the surface tension have been confirmed by our simple experiments. This simple equipment also allows study of the effects of impure additives such as salt, tea, vinegar that have on the changes in the surface tension of aqueous solution containing commercial detergents. We have found that most of the additives have a great effect on reducing the surface tension of the aqueous solution. The present study results suggest that the simple experimental set-up is practical for measuring the CMC of surfactants and for exploring the effects of additives on changes in the cleaning ability of commercial detergents.界面活劑性可有效降低水溶液的表面張力,因此,他們是清潔劑的重要成份。該實驗主\r 要在探討各種物質的清潔機制。利用自製的實驗裝置,針對各種不同的界面活性劑在添加了鹽類或茶水後界面張力的改變量,作詳盡的探討。我們將含有不同濃度界面活性劑以及添加物的水溶液裝入容器中,在推擠針筒使其的油通過針頭並進入該溶液後,我們仔細的觀察紀錄油滴大小的改變。結果顯示界面張力的降低會使得油滴變小。藉這個自製的裝置,在20℃下,本實驗所測得的陰離子型界面活性劑-十二烷基硫酸鈉之臨界微胞濃度0.0079M。結果幾乎與過去的文獻0.0077M 值符合。該實驗同時也證實了降低溫度,添加了鹽類後,可有效的降低界面張力。此外,此實驗裝置也可以用來測量市面上販售的清潔劑在添加了不純的物質後,其界面張力的改變量。我們發現大多數的添加物都能有效降低界面張力。目前的實驗結果顯示,這項實驗裝置在測定臨界微胞上有很高的實用性,同時也可以探討不同的添加物對市面上販售的清潔劑之洗淨力的影響。

日光燈下的二道彩虹

某次於學校的科學表演中,見到黑白陀螺在旋轉後會產生顏色的\r 變化,使人印象深刻。文獻上記載此類陀螺稱為“Prevost”圓盤,\r 其色彩產生的原因一般被認為是人眼產生之錯覺。不過究竟為何會有\r 這種錯覺,總令人相當納悶。於是我們請教了老師,不僅做了實驗,\r 也用像機拍攝下來分析,不過令我們感到奇怪的是:如果是眼睛產生\r 的錯覺,又為何能拍出顏色?甚至,在研究的過程中我們意外的觀察到鏤空圓盤內的色塊裡,\r 尚有像水波「波紋」般的條紋出現。這個現象十分奇特,於是我們設\r 計了一系列的實驗去探討這些現象,開始了這次的研究。在研究過程中我們遇到相當大的困難,所幸同伴的程式設計技術\r 卓越。為了實驗也撰寫了許多套色彩分析程式,使得實驗更能得心應\r 手。而我是負責實驗儀器的架設及實驗操作,希望能以分工合作的方\r 式,來完成這次的研究。

死亡巧克力—切切割割好計謀

三角形的邊上取任意多個點,我們可以把這塊大三角形沿著切割線切割成較小塊的三角形,但切割線必須是點(或頂點)和點的連線,而且必須切割三角形,同時可以切任意大小的三角形,如圖(1)與圖(2)。但不可以一開始就取走整個三角形。定義拿到最後一塊三角形的人獲勝,而在多邊型中的玩法與在三角形中相同。 我們分A、B、C三種規則來討論,其中A規則即是上面提到的玩法,B規則大部分的玩法和A規則都相同,唯一不同的地方在於:A規則中,只要有一方取到剩下的圖形為三角形,另一方就可以直接取走剩下的三角形,而B規則規定即使剩下的圖形已經是三角形,也必須取到剩下的圖形邊上都沒有分點為止。C規則是限制玩家一次所能取的三角形數來進行遊戲。 我們完成了A、B、C規則中三角形與多邊形的必勝策略,並找出必勝策略之間的關聯。 ;Given any numbers of points on the sides of a triangle, the players can cut this triangle into pieces. Each cutting line has to be one, linked between two points given from two different sides. And the player can’t have to cut smaller triangles out of the original triangle. The out-cut triangles can be chosen randomly without any restriction in size, just like what’s shown in picture(1)and(2). Meanwhile the first player can’t cut the original triangle exactly all out in the very beginning process. We define the player as the winner, who gets the last triangle. And the above way we play can be applies to any multi-side shapes. We discussed the question respectively in three rules, A, B, and C. Rule A is what we mention above. Rule B is generally the same as rule A, except for the only difference:The rule A , if there is any triangle left , the next player can get it directly, but while in rule B, the every next player has to cut out smaller triangles until no point is left on sides. Rule C proceeds on conditions that there is a limitation to a certain number of triangles cut out at a time. We has finished the winning tactic respectively in rule A, B, and C in the games with a triangle and multi-side shapes. Furthermore, we find the connection between the winning tactives.