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熱門關鍵字: the king 水果 豆漿 電腦
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Technology of web site advancement

Internet by its content represents a fountain of information, while from the point of view of its arrangement it is a huge dump. There are an enormous number of web sites. Multiple web sites are commercially directed, i.e. are aimed at profit earning. As profit depends on the number of visits to web site, no visitors means no profit. So, to obtain more orders, web site producers should first of all ensure good inflow of visitors (web site attendance). Every year this task becomes more and more critical for commercial web site owners (and not only for them), as the number of similar content web sites increases steadily along with competition intensifying correspondingly. The process of establishing conditions to attract more visitors is called web site advancement. The present paper discusses various ways of how to increase the number of web site visitors, it also describes the particular process of "Theater to Children" (www.teatrbaby.ru) web site advancement. Based on the paper outcomes a CD multimedia manual "Technology of web site advancement" has been developed that will help web site producers to achieve good attendance for their network resources. As the purpose of web site advancement is visitor number increase then the main criterion of web site advancement efficiency should be the number of visitors for a certain time period, e.g. for 24 hours, a week or a month. Taking into consideration that about 80% of Internet users retrieve information through search systems, the major growth of visitors will occur owing to the enhancement of web site visibility in search systems.

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智慧型停車場管理系統

本研究主旨在利用可程式控制器(PLC,Programmable Logic Controller)做為停車場控制的主體架構,搭配電子電路完成出入口閘門系統、車位顯示系統、車位偵測系統等三個系統,模擬整個停車場的停車及取車狀況。並設計VB(Visual Basic)圖控軟體與可程式控制器的通訊連線,將整個停車場該樓平面圖顯示畫面中,秀出空位所在及剩餘車位數等,達到在電腦上直接對停車場做監控的工作,為了達到高安全性的目標,在出入口處搭配攝影系統錄影存證,以便備查。

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黑暗的力量

We study the magic power of dark energy and dark matter by using theoretical derivation and numerical simulations. We found that: 1. The dark energy will gain kinetic energy from the moving dark matter through gravitational interaction. Due to the law of energy conservation, the motion of the dark matter will slow down and satisfy Ek(t)−Ek0 ∝ρDE1.92 t, where Ek(t) is the kinetic energy of the dark matter, Ek0 is its initial kinetic energy, ρDE is the energy density of the dark energy, and t is the time. 2. The formation history and the structure of galaxies will be different due to the existence of dark energy. The more the dark energy, the earlier the formation of the galaxy core. In addition, the kinetic energy Ek(R) as a function of R will be different if the ρDE is different. Thus we can observationally measure the Ek(R) of galaxies, compare it will our results here, and then deduce the ρDE in our universe. The results here can be applied to the observations in the near future. 我們藉由理論的推導,配合電腦模擬的手段,來探討宇宙中黑暗物質和黑暗能量的神祕力量。我們發現:一、黑暗能量會透過重力交互作用而從運動中的黑暗物質獲得力學能,而且因力學能守恆,致使黑暗物質的速率減慢,滿足 Ek(t)−Ek0 ∝ρDE1.92 t, 其中 Ek(t) 為黑暗物質的動能, Ek0 為其初始動能, ρDE 為黑暗能量的密度,t 為時間。二、星系的形成過程及結構,會因黑暗能量的存在而改變。黑暗能量越多時,星系的核心會越早形成。而且動能 Ek(R) 隨著至星系中心距離 R 的變化,會因 ρDE 的不同而不同,因此可以試圖量測宇宙中星系的 Ek(R) ,然後和這裡的結果比對,即可推導出宇宙中的 ρDE 。這些研究成果,將可直接應用在未來的觀測結果上。

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TheColors-光與顏色的關係與其在噴墨印表機上的應用

在國中理化中提到,紅、藍、綠三原色光,吸收、混合後可以合成其他顏色的光。但實際上,單波長光的顏色;以及課本實驗中,藍光照在綠色片上所呈現的顏色偏差(藍綠色,非黑色),便無法以此理論解釋。因此本研究計畫藉由 SP20 分光光度計能在可見光範圍偵測樣品對各波長光線吸收度的功能。捨棄光的三原色過於簡化的說法,以實際測量各有色樣品(濾光片、化學藥品、噴墨印表機墨水、實際列印投影片)所得吸收度曲線圖,重新解釋顏色的呈現。了解顏色是人類對光的感覺,而不是光本身的性質。並在完成對彩色噴墨列印樣品吸收度的基本測試後,設計以印表機、軟體、墨水顏色、濃度深淺為變因、交互搭配的 334組實驗,比較印出成品的最大吸收度比例與原先在電腦中設定顏色濃淡比例的偏差值,找出最能真實列印出顏色濃淡的組合,實驗結果顯示:印表機方面:HP 670C、Epson Photo EX表現最佳。軟體方面:CorelDRAW,Photoshop,Photoimpact 表現平分秋色。

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L棋的人工智慧實驗

L棋士一種雙人對弈的棋戲,其互弈過程頗具思考性與深度,但其規則卻十分簡單。我們多次對弈後頗有心得,故想到利用微電腦以BASIC語言嘗試製作L棋程式,使電腦具有下棋的功能。

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無線數位魔法遙控麥克風

本組將 DECT 無線電話變身為無線麥克風,使其具有以下功能:(一) 使無線麥克風具有 120 組自動跳頻,並具有數位化傳送語音的功能,以抵抗頻率及雜音干擾,更進一步可遙控擴音機音量及電源。(二) 利用 DECT 無線電話,改裝成家電遙控系統。(三) 利用無線麥克風即時的記錄學生上課時的加減分狀況。(四) 使用電腦簡報,或使用其它軟體時,無線麥克風又兼具有無線滑鼠的功能。(五) 讓 DECT 無線電話變身為 Skype 無線電話。(六) 讓無線麥克風也同時擁有點播卡啦 OK 歌曲的功能。本組的研究能遙控家電,並讓教師上課時擁有〝無線數位魔法遙控麥克風〞,並且不再造成喉嚨長繭等生理的後遺症,也讓學生們享受一個無雜訊干擾的上課環境。

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On Course Line Management

The Online Course Management system was developed in 2012 by George Moon to address the issue of creating course books at Burnside High School in Christchurch, New Zealand. The course books are designed to inform students, staff and parents of the many courses that are available for students to choose for their next year of study. In the past, the system that the school used consisted of large amounts of paperwork and duplication. Not only did this system require a lot of effort from staff, but the course book cost the school thousands of dollars to produce, as it had to be sent off to be published into a large book that would be read by students for a week, then likely thrown out. This year the school decided to digitise the course book, so that students would look at their courses online. Earlier this year, the school believed that the new School Management System (SMS) ‘KAMAR’ would be able to handle all of the necessary information, however this was not the case. Because of this, they needed a simple solution that would collate all of the course data, and then output it as a course book. I developed my project to do this. It is a web based program that is accessible by staff on their computers which enables them to enter in all of the course and assessment data for their departments. As it is all securely stored on a central database, it reduces duplication and staff workload, as well as the added environmental bonus of less paper being used. The program also outputs data in a number of ways including as a coursebook PDF (digital document which can be uploaded or printed), an Excel spreadsheet and a webpage for easy viewing. It can be sorted or printed by different categories (such as level, faculty, department), which proved to be a very useful feature. Following some research on areas such as design principles, browser compatibility and screen resolution (computer screen size), the program was designed to make best use of this this information. For example, most of the computers that staff would access the website on were of a similar size screen, so I made sure that my website worked well for them. I also used my research on design principles to try and create a simple, clean interface that users with limited computer skills would easily be able to navigate around. The outcome was real, as it was used by the school to generate their coursebook this year. Following a 95% student completion rate of course selection many months earlier than previous years, the system (although it had some issues) was pronounced a success, and the school is looking to use it in the years to come. There are a number of steps I am looking to take in the future with this program including the potential sale to other schools, so they can take advantage of the features it has to offer.

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會旋轉的電解液

本研究主要探討電解液之帶電離子在磁場中的動力行為。為了觀察更細微的結果,共歷經三代裝置改良,第一代用五個電錶及探針測量徑向橫截面上五點的電壓,所測數值電壓有下降趨勢但不足以呈現細微部份的變化。第二代利用電壓感應線、搭配平移台及電腦,呈現連續性且經數位處理之結果,出現電壓升降的電荷堆積現象。第三代為了更精確,將裝置結構及器材上改良。觀察到在磁場作用下有旋轉現象,改變電極極性時,會有順逆時鐘方向的改變,且只有電解質液才會有旋轉。更可以使用帶電質點受到勞倫茲力F=q(VxB)理論解釋。且旋轉中的電解液比沒有旋轉時,析出的銅量少,反應溫度升高快,電解液內電壓分布因電荷堆積造成的高低起伏。經過改變磁場強度、電解液濃度,不銅價離子電解液,結果濃度大、磁場大、離子數較多者,呈現電壓分布圖快速變化,彎曲大。This thesis report is the study of combining the moving charged particles under the perpendicular magnetic field. By using the theory of moving and electrolysis, the electrolytic liquid will swirl through the particular arrangement of the horizontal cylinders enclosed in a circular enclosure container and strong magnet. Then, the researcher observes the force situation of the charge in the magnetic field and discusses the differences of the electrolysis effect, which is experimented under the different conditions, such as, in the magnetic field or no-magnetic field. Furthermore, the researchers discuss the conduction of voltage spreading and interfering when the moving electrons under different position of two electrodes and under the different interaction of electric field and the magnetic field. And the changing reason as follow: (1)the magnetic field strength. (2)the concentration of the electrolytic liquid. (3)electrolytic solution. When the experiment group compared with the comparison group, the result may provide fundamental understanding as follow:(1) The researchers can find out the charged particles rotating in the magnetic field. And it proved the moving condition when the moving electrons in the magnetic field. (2) This experiment can be used in judging the solution, which I electrolytes, or not. (3) This experiment also proved for Arrhenius’s ionic theory. (4) The researchers found out the quantity of Cuprun decrease, the rise in temperature and the reducing in voltage.

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SMS Link-Interactive

SMS.Link-INTERACTIVE is a system that facilitates the exchange\r of information between a central computer server and a remote cellular\r phone user, and allows remote modification of data in the computer\r through SMS. A cellular phone with a GSM modem is connected to the\r computer physically via a data cable. A program in the computer is\r notified whenever the cellular phone receives new messages, processes\r new messages by first authenticating the user’s identity, then checks for\r the information being asked for, as well as the changes that the user wants\r to be done. Information is then retrieved from a database in the computer\r and the appropriate changes are made. A message containing the\r requested information and a list of changes done is then sent to the user\r through SMS.\r Tests were made to get the speed of the system. Accuracy tests were\r done to determine if the program was able to ascertain the validity of the\r user correctly, return the requested data, and change the specified\r information.\r Using this system, doctors can access a patient’s data and change\r prescriptions; teachers can correct errors in grades; clubhouse personnel\r can add memberships; all these from a remote location by sending a SMS\r request to the cellular phone connected to the server.

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運用影像量測與遠距網路技術於沖壓模具之整合研究

本研究係結合沖壓技術、影像量測與遠距網路的技術,來整合一個沖壓應用系統。首先以科學與節省成本的田口方法規劃且進行沖壓實驗,再以影像技術建立一個精準的量測系統,透過影像量測探討其沖壓的毛邊與剪斷面的變化,且透過遠距網路監控的技術,達到即時溝通、討論設計。而本研究最後將此三方技術有效的整合建立成一個沖壓應用系統,而透過此系統可供業界兩地進行交流,突破空間、時間的限制與浪費不必要的資金,也可防止商業機密外流,在學校可以使老師透過電腦螢幕觀察加工實作的狀況或是應用於教學上。

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擺動知覺曉,觸角知多少!--光線與震動影響美洲蜚蠊觸角擺動模式之研究

During the biology classes from junior to senior high, we have learned many interesting instance of different animal behavior. Most people paid more attention on the Vertebrates as their experimental subjects. The other species around us, although with simple body structures, may behave rather complicated and versatile reactions. In particular, one of the most common insects with simple body structure in our neighborhood is the American cockroach (Periplaneta americana). The aim of this study is to investigate the different swing motion modes of antennae of American cockroach by computer-aided Imaging Analysis. The parameters of each swing motion mode were calculated in order to analyze how light (including light stimulation and light adaptation) and vibration may affect the antennae behavior of American cockroach. It was found that the antennae swing motion modes were significantly different under different types of stimulus. If two types of stimulus occurred at the same time, the reactions of antennae motion may become conformable. In conclusion, antennae behavior has shown to significantly affect the survivability and environmental adaptation of American cockroach. Not only the antennae are considered as the sensitive receivers; but also they are the important transmitters to reflect physiological status and environmental condition.從國中到高中的生物課堂上,我們學到許多有趣的動物行為例子,但前人多以脊椎動物作為研究對象,而我們身旁的許多生物,身體構造雖較為簡單,但行為表現卻豐富多樣,尤其是常見的美洲蟑螂(Periplaneta americana),可說是最親近我們的昆蟲之一。本研究以攝影紀錄的方式,透過電腦進行影像分析,記錄不同刺激下蟑螂的觸角擺動模式,並計算出各項觸角運動的參數,以瞭解光線(照光刺激或照光適應)與震動刺激對其觸角行為的影響。我們發現在不同因子的刺激下,觸角擺動的模式具有差異,若兩種刺激同時發生,蟑螂觸角的行為亦具有整合性的反應,證明蟑螂觸角的行為模式,對其生存與適應具有重要意義。這也代表觸角除了為敏感的受器,亦為能反映出生理與環境狀態的重要動器。

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看誰的吸管飛最遠--簡易飛機改造

飛行是門兒很奇妙的學問,它牽涉到力、氣流、飛行器的構造等因素。在這次的科展中,我們想透過紙、吸管等簡單的器具,使飛行器飛起來,看哪種飛行器飛最遠。我們先參照對照組,改良出四種類型的飛行器,再以手試飛,計算各架飛行器的平均飛行距離、觀察飛行狀態,且由各類型飛行器中挑選一飛行距離最遠的優良飛行器並互相比較。事後大家發現,由於每個人的身高不同,加上每次用力的大小、發射的角度不一,造成變因太多,所測得的飛行距離不夠客觀。所以,我們根據虎克定理,設計了一種能控制發射力量及角度的發射器。透過客觀的發射器,我們試飛了對照組飛行器、四優良飛行器,比較其平均飛行距離與飛行速率。再者,試飛時我們發現各類型飛行器的飛行狀態皆不同,所以我們又利用錄影機、電腦動畫技術來了解、模擬各飛行器的飛行狀態。

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